Learn basic mechanical movements and the engineering challenge of making them work smoothly and reliably as you explore how movement can be harnessed to produce kinetic artworks, mechanical toys or automata. You will focus on hands-on prototyping and experimenting, with the aim of understanding the necessity of accurate and quality craftsmanship and engineering for a machine to run well, and to closely observe components to see how they function and problem solve when they malfunction.
The heart of the creative process is a playful and inventive use of any materials that can be recruited to help create striking, funny or strange moving sculptures, anything from conventional craft materials to found objects, toys and junk. The tutor will bring his collection of automata and example mechanisms for studying and inspiration, these will be the focus when learning about the joys and frustrations of building mechanisms.The tutor will also provide an eclectic mix of materials from his own store cupboard, but you are also encouraged to bring in your own bits and bobs for potential use in you own machines, or just to add to the general pool of unpredictable resources.
On the first evening, you will be introduced the tutor's automata, including The Ensemble workshop – a gentle warm up exercise assembling individual machines that are linked up to create one long collaborative moving sculpture. On the first and second days, there will be structured sessions making specific mechanisms, which should also result in the completion of two fairly simple automata. For the remaining days, you work on your own project with the tutor's guidance. You must be prepared to come up with your own ideas, work on your own initiative, and be willing and able to use power tools, with instruction as necessary. The objective is to finish individual projects by the end of the course, but this will depend on the complexity of the piece and an individual's skill and working speed.
A wide range of wood, metal and plastic materials and components will be supplied by the tutor for building the mechanisms. These should cover most general requirements, but you are encouraged to bring your own too.
A feature of the Summer School is an immersive learning experience with more time to develop your creativity and embrace further opportunities for creative development beyond your chosen course.
Several early evening creative sessions (5.10pm - 7pm) are planned throughout the week. Extra activities will differ this year in response to social distancing. A detailed timetable for your Summer School week will be given to you on arrival. This will include:
• Short inspirational talks by tutors and displays of their work
• Sign up early evening tutor-led drawing sessions in the garden
• Time to relax or explore in the tranquil West Dean Gardens
• Take a break from your course with some free time on Tuesday afternoon, from 3.30-5pm
• Informal end-of-course group reviews and displays of students' work in studios
Timetable for Summer Schools
Several evening events are planned throughout the week, a detailed timetable for the summer schools will be given to you on arrival.
Residential students to arrive from 4pm, non-residential students to arrive by 6.45pm.
6.45pm: Welcome, followed by dinner (included).
8 - 9pm: First teaching session, attendance is essential.
Classes 9.15 - 5pm, lunch is included.
From 6.30pm: Dinner (included).
Evening working - students may have access to workshops, but only with their tutor's permission and provided any health and safety guidelines are observed.
Classes 9.15am - 3pm, lunch is included.
Residential students should vacate their rooms by 10am please.
Stephen Guy is a practical hands-on maker and mechanical artist specialising in running automata. He regrets the apparent demise of people's ability to use tools, to repair, hack and maintain the physical things on which they depend. He wants to help revitalise a practical and inventive making culture, and raise the status of skilled craft and technical work.